Now, that Joel-on-Software Spolsky is on the road promoting his FogBugz software, there are not as many words of wisdom coming from his camp these days. However, if you have software to demo, he does have some pointers for you.
"A common, but boring, way to design a demo is to start by stating the problem, and then explaining how your magical software solves that problem. Another boring way to design a demo is with PowerPoint slides and lots of bullet points. An incredibly boring way to design a demo is to talk about your company and how many employees you have and how many millions in revenue you make every year. Nobody cares."
Joel's article covers not only how to demo, but where to demo.
Afterall, what good is creating quality software in record time with a winning team—if no one ever sees it?
No comments:
Post a Comment